AI Insights · Timothy · April 2023
Top 5 io Games on Android in Norway for Q1 2023
An overview of the performance of the top 5 io games on the Android platform in Norway during Q1 2023. The data reveals significant trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 io games on the Android platform in Norway showcased varied performance metrics in terms of downloads, revenue, and active users. Here is a detailed look at their quarterly trends.
Crazy Snake - Web3 Snake Game from Luogame saw a fluctuating revenue with an initial peak of around $303 in the week of January 16, gradually decreasing to $12 by the end of March. Downloads were minimal, peaking at 22 in late December and dropping to zero in February and March.
Snake Rivals - Fun Snake Game by Supersolid experienced a modest revenue increase, reaching approximately $134 in mid-February. Downloads showed a slight upward trend towards the end of the quarter, climbing from 26 in early February to 46 in the week of March 20. Active users saw a notable decline from 174 in late December to 123 by the end of March.
Hole.io by VOODOO maintained a steady revenue stream, peaking at $90 in early January and gradually decreasing to $20 by the end of March. Downloads started strong with 860 in late December but saw a significant drop to 188 by the end of the quarter. Active users followed a similar trend, starting at 5.3K in late December and declining to 2.5K by the end of March.
Paper.io 2, also from VOODOO, experienced variable revenue, peaking at $104 in early February and stabilizing around $22 by the end of March. Downloads showed a significant surge in late January with 2K, followed by a decline to 487 by the end of March. Active users peaked at 4.8K in early February and decreased to 2.6K by the end of the quarter.
Little Big Snake from Shockwave LLC saw a revenue increase, peaking at $108 in mid-February and stabilizing around $44 by the end of March. Downloads showed a consistent upward trend, peaking at 81 in mid-March. Active users increased from 160 in late December to 250 by mid-March, before dropping to 190 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.